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Dragonica Volia

Author Topic: Update Available 3.5.57  (Read 336 times)

Offline GMBeaze

Update Available 3.5.57
« on: July 18, 2026, 06:24:35 PM »
Update Available 3.5.50

- Added a Training Room for damage testing. You can access it through the Guild menu by clicking the Training Hall button.


- Added an in-game Events Calendar.


- The Raccoon in Port of Winds now offers an exchange shop with new Level 35 Wings.
Skill effects, activation chances, and crafting requirements may be adjusted in future updates.
  • "Armor Penetration" grants a buff that has a 10% chance to reduce the target's total Defense by 35% when attacking. Duration: 10 seconds. Cooldown: 40 seconds.
  • "Purification" removes up to 2 debuffs (Curse, Burn, Freeze, etc.). (Works similarly to the Priest's skill.) Cooldown: 30 seconds.
  • "Paralyzing Poison" reduces the target's HP regeneration and healing received by 40% for 30 seconds when hit. Duration: 30 seconds. Cooldown: 70 seconds.
  • "Iron Defense" reduces the Critical Hit Chance of enemies attacking you by 20% and their Critical Damage by 200% for 15 seconds. Cooldown: 70 seconds.
  • "Deadly Slash". Duration: 2 minutes. Cooldown: 5 minutes. Grants a 1% chance to instantly kill any regular monster with a single hit (does not work in PvP and has no effect on Raid Bosses).



Legion Weapon — Fixes & Balance Changes

- Artifact buffs now display proper names and descriptions when hovered.

- Skill 21 for magic classes now grants Magic Attack instead of Physical Attack.

- Attack bonuses from proc effects are now calculated from your total Attack (including equipment) instead of base Attack — +10% is now a true +10% damage increase.

- Victory Fury (Skill 20, after killing an enemy): increased from +3% to +15% Attack Speed and Movement Speed for 5 seconds. The correct percentages are now shown in the description.

- Attack proc buffs (adjusted after switching to global percentage scaling): Lethality / Surge of Power +20% → +10%, Bloodlust +15% → +7.5%.

- Defense reduction debuffs (Skill 6 and others): reduced from −15%/−20% to −7.5%/−10%. They no longer stack with each other (only the strongest effect is applied) and cannot be reapplied while the target is already affected (4 seconds). Groups of players can no longer reduce a target's Defense to zero.

- Vampirism (Skill 19): activation chance reduced from 2/4/6% to 1/2/3% by rank. Healing can now occur no more than twice per second, removing the excessive AoE healing during Tower farming (healing from every monster hit). PvP and solo gameplay should feel unchanged.

- All descriptions have been updated to reflect the new values (all languages).


Miscellaneous

- Fighter's Clone no longer disappears when changing maps.

 - The Clone now correctly participates in Awakening skill effects.

All other skills continue to function without the Clone, as before.


- The Fighter's Clone now wears the same outfit as the main character.